The Internet of Something?

The Internet of Everything from Cisco is the latest repackaging of the Internet of Things, with “Every” added to “Thing” based on the US economy and infrastructure. First used by Kevin Ashton, the Internet of Things stemmed from Bruno Latour’s idea of a Parliament of Things in We Have Never Been Modern. In an Internet of Things, humans and objects are independent agents in the distribution and communication of knowledge. In other words, people interpret, synthesize and communicate their perceptions of the world through technologies like smartphone, tablets or a connected community of sensors in this instance.

 

 

European Origins

Basing the Internet of Things on economy and infrastructure was first outlined in an action plan for Europe in 2009. A consolidated document brought all strands of this plan together. It also enabled EU partners to work together through the Internet of Things Europe, and spawned similar projects in the United Kingdom through InnovateUK.

Internet of Things in 3D

An example of the Internet of Things in action is a cloud based service like 123D Catch from Autodesk. The 2D photo to 3D mesh solution enables users to upload images from their camera or phone and reproduce them as models or printable objects. The files sent back to the user are also supported by other design solutions in the 123D toolkit. Autodesk’s investment in the Internet of Things was also apparent at the International CES 2014, where Vice Present of Consumer Products, Samir Hanna, joined Intel’s discussion on the SD card sized Edison computer.

A dinosaur print generated from photographs taken in Utah.

The Connective

A collaboration between Cisco and Wired, The Connective is a crowd-sourced magazine that brings old and new media together in order to show the Internet of Everything in action. It is also a nice of example of remediation put into practice.

 

 

 

 

 

 

 

 

    Posted in Blog, Reality Capture.

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