Amiga Community at 30

User communities for computing platforms like the Amiga have benefited from an increase in information and communication technologies (ICT), as well the decentralisation of media distribution channels. For example, Amiga 30 celebrations have taken place all over the world. Sites like Facebook, YouTube and Livestream have been rich sources of information. They are hubs of information, where all aspects of a user community (like that built around Amiga computing) can be revisited. Ease at which this can now be done is to do is extremely important – especially when different cultures of use in place are considered worldwide. Fragments can now be pieced together in order to move forward as an improved whole.

 

Amiga 30, Amsterdam, June 27th 2015

 

Amiga 30, Computer History Museum, California, July 25th – 26th 2015

Amiga 30 USA was particularly interesting because of the amount of information that was rediscovered. This included early stories of hardware and business development via people like Joe Decuir, Ron Nicholson and Bill Hart. Dale Luck also had a wealth of prototypes in storage.

 

 

 

 

Amiga 30, United Kingdom, August 2nd 2015

http://livestream.com/accounts/14493276/amiga30uk

 

 

More to come….

 

 

 

 

 

    Amiga Computing Turns 30

    The Amiga computer celebrated its 30th birthday at the Computer History Museum in San Francisco, July 25th-26th, 2015. For a dedicated group of users its technical achievements were fondly remembered and recognized. Launched at the Lincoln Center in New York, 1985, the Amiga 1000 was the first affordable multitasking computer to enter the PC market. Commodore owned the rights to the Amiga until they went bankrupt in 1994. It’s release changed the face of creative computing forever – even if it is now considered a footnote in computing history.

    Amiga technologies were engineered to be accessible to anyone. Business machines like the Amiga 2000, for example, opened up video production to a wider user base in the NAFTA region. The Amiga had been designed to work with NTSC video signals. From the Amiga 2000 onwards, video editors and computer graphic artists were presented with a comprehensive and affordable way to generate high quality video content. This was especially the case when video toasters from NewTek were included in the mix.

    Jay Miner first started thinking about what became the original chip set (OCS) when he was working at Atari. Some of the breadboards and the boxes used to take them the CES 1983 (back) were on display at Amiga 30 USA.

    Jay Miner first started thinking about what became the original chip set (OCS) when he was working at Atari. Some of the breadboards and the boxes used to take them the CES 1983 (back) were on display at Amiga 30 USA.

    The Amiga 500 also made an impact in home consumer markets. It became a video gaming powerhouse in Europe, which helped make it the biggest selling Amiga of all time. Independent game designers in places like Britain recognized the power of affordable Amigas. The Amiga 1200 – the technological successor to the Amiga 500 – was even used by Calvin Harris to record his first album I Created Disco. That was in 2007. The software used was called Octamed.

    Original Chip Set

    The original chip set (OCS) created by the development team led by Jay Miner was essentially used in all iterations of Amiga upto 1992. An enhanced chip set (ECS) introduced in 1990 was short lived and presented minor improvements overall. Only the Amiga 1200 and 4000 contained the significantly improved advanced graphics architecture (AGA). This increased the colour palette range from 4096 to over 16 million shortly before Commodore imploded.

    Every generation of the Amiga Dev

    Every generation of Amiga developer was recognised at Amiga 30.

     

      Amiga 30

      The Amiga computer turned 30 on July 23rd, 2015. Go here for more information on what is considered the first multitasking computer released in the PC market. Dave Needle – one of the design team that created the Amiga 1000 – had a birthday message for Amigan’s everywhere.

       

      Needle also went on to design the Atari Lynx and 3DO gaming consoles with RJ Mical.

       

       

        The Angry Video Game Nerd

        James Rolfe, an independent filmmaker from New Jersey, became an accidental pioneer in integrated retail and distribution when he created an Angry Video Game Nerd.

        The Angry Video Game Nerd

        The Angry Video Game Nerd

        Nostalgia fuelled crowdsourcing

        In February 2012, Angry Video Game Nerd: The Movie raised USD $325,327 via an IndieGoGo crowdfunding campaign. The creation of a New Jersey based independent filmmaker, James Rolfe, AVGN started out as a joke. It was simply a video made for friends in 2004. After Youtube was launched in 2005, Rolfe began posting Nerd episodes online. These went viral after a Teenage Mutant Ninja Turtles episode, which had received over 8 million views by 2015. Each episode is centered on The Nerd giving his opinions on terrible videogames from the past. 

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